Immersive Design
March 13, 2025
Space Optimization: Designing Great Puzzles for Small Rooms
Good small-room puzzles do not need big props. They need tight logic, smart layout, and
Immersive Design
March 13, 2025
Good small-room puzzles do not need big props. They need tight logic, smart layout, and
Immersive Design
March 10, 2025
Lighting can change how players see colors, which can completely change how they solve (or
Immersive Design
February 3, 2025
Projection mapping lets you turn any flat surface in your escape room into a moving,
Immersive Design
January 27, 2025
Realistic mannequins boost immersion in escape rooms, but if they look too close to human
Immersive Design
January 24, 2025
Dim lighting in escape rooms increases tension by making your brain work harder, heightening focus
Immersive Design
January 9, 2025
Good typography can make puzzles feel clear, fair, and professional, while bad fonts can ruin